Idí-Run is an iOS running app where your GPS trail is a game piece. Close a loop and the ground it encloses becomes your territory, on a live map shared with everyone on your server. Underneath the game sits a full fitness tracker, and on top of it an AI coach that runs entirely on your phone.
As you run, the app traces your route live. The moment your path closes into a loop, the enclosed area lights up and becomes yours. Everyone on your server is painting the same map, and territory changes hands not by cutting someone’s line but by out-running them: encircle a rival’s ground completely and you absorb it.
No eliminations. Unlike Paper.io there is deliberately no trail-cutting, so nothing in the game ever rewards sprinting at a stranger.
A revenge window. Lose ground and you have 24 hours to run it back before the capture locks in. The “your territory is under attack” notification always comes with an action attached.
Seasons. Servers reset every 30 days, so a newcomer never faces an unbeatable empire. Old seasons are archived as a replay of your empire growing.
One stat no other running app has: the percentage of your city you own.
Every previous territory-running game dropped all players onto one global map, where a newcomer in a dense city faces an established empire and gives up. Idí-Run is built around player-created servers — a running club, a cross-country team, an office, a campus, a friend group. Every map is winnable, and joining a server means inviting people, so the growth engine is built into the game itself.
A host creates a timed match, picks two to four teams and a duration, and shares a short join code. Territory claimed by any member counts for their team, so a club can genuinely coordinate — fast runners take the big perimeter loops, everyone else fills and defends. Matches run open, or under fog of war: you see only your own team’s ground until the reveal, so nobody can tell they are losing and quit early.
The game is a mode you enter, never something you have to escape. Normal mode is a full-quality running app: live map trail, distance, pace, splits and calories, weekly and yearly breakdowns, and a friends feed that tells you when someone is out running so you can cheer them mid-run. GPS filtering is built the way serious trackers do it — accuracy gating, impossible-speed rejection, smoothing — with Apple Watch and HealthKit sync, and runs recorded locally first so a dead signal never loses a workout.
After a run the coach writes a short recap and one concrete thing to do next, and it answers questions from your actual data. All the arithmetic is computed in tested code, and the language model runs entirely on-device via Apple Intelligence — routes and stats are never sent to an AI company’s servers, and the coach works in airplane mode.
Territory math is server-authoritative, running in PostGIS inside a single transaction, so no client can lie about what it captured and simultaneous finishes resolve deterministically. Privacy zones automatically mask the trail near your home while the territory still counts. And the game never routes you across a road — “the game never justifies an unsafe crossing” is onboarding copy, not fine print.
In development — iOS (SwiftUI, iOS 17+), Supabase / PostGIS backend, on-device AI coach.
The ground you own, and the share of your city it adds up to.
Normal mode — live GPS trail, pace, distance and weekly mileage, with no territory at stake.
A team match in progress, with live standings and the gap to the team ahead.